using RainEngine;

namespace Sample03
{
    
    public class Sample03 : RainGE
    {
        GameplayScreen gameScreen;
        public Sample03()
        {            
        }
        
        protected override void Initialize()
        {
            base.Initialize();
            
            gameScreen = new GameplayScreen(this);
            SceneManager.AddScene(gameScreen);            
        }
    }
}
